MPF RadioCodes

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MPF RadioCodes

Post by Fenix2000 on Wed Jul 03, 2013 4:39 pm

** MPF Radio Codes
10-0 Use Caution
10-1 Not Understood
10-2 Understood
10-3 Stop Transmitting / STFU
10-4 O.K.
10-5 Relay Message
10-6 Busy
10-7 Off Duty
10-8 On Duty
10-9 Repeat last message
10-16 Pick up prisoner
10-18 ASAP
10-19 Return to Nexus
10-20 Your location
10-22 Cancel last message
10-23 Stand by
10-24 All units return to nexus/ emergency
10-29 Check for contraband
10-30 Against Rules
10-33 Don't transmit unless necessary
10-50 Resume patrol
10-54 Retreat
10-78 Send Medical Help
10-79 Send Overwatch
10-93 Good Work
10-103 Disturbance
10-103m Mentally Unfit
10-106 Obscenity
10-107 Suspicious person
10-108 Officer down or Officer needs assistance
10-112 Impersonating an officer
11-7 Stalker
11-15 Gathering in Street
11-17 Fight
11-18 Accident
11-19 Begging
11-21 Robbery
11-22 Contraband
11-23 Contraband Distribution
11-41 Request Medical Help
11-45 Attempted suicide
11-47 Injured Person
11-48 Assault
11-49 Shooting
11-70 Fire
11-71 Explosion / Bomb
11-73 Riot
11-99 Officer needs Help/Emergency


ADW - Assault with a deadly weapon.
BOL - Be on the lookout.
DB - Dead body.
UTL - Unable to locate.
OID - Officer in Distress
POI - Point of Interest


Code 21 - Complaint.
Code 27 - Attempted crime.
Code 28 - Inciting a felony.
Code 29 - Death.
Code 30 - Homicide.
Code 30S - Homicide (By shooting).
Code 34S - Shooting.
Code 51B - Bomb threat.
Code 52E - Explosives.
Code 94 - Illegal discharge of weapon.
Code 95 - Illegal carrying of a gun.
Code 187 - Homicide.
Code 603 - Unlawful entry.
Code 647A - Vagrant loitering in public place.
Code 647E - Anti-citizen.


Necrotic - Zombie.
Parasitic - Headcrab.
Infestation - Danger-Level parasite activity.
Biotic - Vortigaunt
Anti-Citizen - Criminal/Rule Breaker
Infected - Mutated (e.g, Zombie Corpse(s), Poisonous Zombies)
Exogen - Antlion.
Virome - Poisonous/New-Generation Head-Crab(s)
Malignant - Danger-Level Red, Contagious individual
Viscerator - Manhack
Restrictor - Thumper
Bouncer - Grenade
Outland - Foreign
Isolate - Remove naturalised individual from the populance.
Neutralise - Kill a specific target
Clamp - Secure POI (Point of Interest)
Administer - Initiate a certain order(s)
Enforce - Maintain sociostability level
Sociostability - Peace
Socioside - Attempted disruption of the established social order
Unrest - Riot or rebellion
Pacify - Handle a situation by non-lethal measures
Amputate - To execute or kill
Sterilize - Clear up a situation through lethal measures
Diagnose - Determine threat level and situation
Innoculate - To protect or safeguard from a threatRestrict - Prevent access to that area or position
Examine - If applied to an organic entity such as a citizen, pat-down or frisk
Biosignal - Life monitoring or signs of life. Also a system in suits that monitors heart beats
Inject or Deploy - Teams assemble at designated rally points
Contain - Prevent forces or situation from spreading beyond its current location
Unrest - Riot or rebellion
UPA - Unlawful Procreative Activity; Engaging in or attempted intercourse.
Clamp - Seal off a specific area
Expose - Flush suspects or situation out from covering structure
Stand By - Await orders
Intercede - Directly control or mediate key enemy activity
Extract - Evacuate
Clear - Area stable
Breach - Remove obstacle or defenses, sterilize location
Stabilize - Restore order through any means required verbally or otherwise
Prosecute - Administer ordered citationAmputate - Execute or destroySterilize - Clear up situation or area and establish typical sociostability, usually through lethal means
Contact - Hostile individuals spotted
Line - Form solid defense
Hold - Maintain position or location defensively immediately
Deserviced - Unit deceased or out of action
Holding - Guarding POI (Point of Interest)
In position - Ready to perform duty(s)
Outbreak - Last remaining unit alive in a squadron

This was not stolen?lol?

Fenix2000
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